Heckyl

"Attention. Quiet! Please. Snide may have failed to capture the Rangers, but I have great news. I alone have located the Rangers' secret base. Together, we will storm the place, destroy them all, and, finally, take the Energems!"

- Heckyl prematurely proclaiming his victory over his enemies to his minions before being victimized by his own plan due to Curio's blunder

Heckyl is an alien characterized as an exceptionally hazardous and strong outlaw. Alongside his other half, he takes leadership and control of the army and base Sledge left behind.

Character History
According to Wrench, Heckyl has laid waste to countless galaxies prior to being captured by Sledge. On Sledge's Ship, most outlaws are kept in standard cells, but the very worst, like Heckyl, are imprisoned in specialized solitary blocks, with the cages being completely closed and reinforced with thick metallic shielding, having restraints physically attached to their bodies, and little to no contact with the outside world. It is hinted this is done to him due to his twin-sided nature as well.

Centuries of spending his time in solitary confinement, as claimed by himself, Sledge took desperate measures in acquiring the Purple Energem when hearing that the bond to its previous host was severed and in need of a new host. The mere suggestion of releasing Heckyl was enough to cause an uproar within the ship, sending all of the prisoners into instantaneous panic and instilling fear even to Wrench and Fury. Despite being aware of the risk to even his own well-being, the fearless but concerned bounty hunter sends him to Earth after conceding to his offer of ruling the universe together as partners in case of a successful mission. Sledge only agrees to this because, aside from his power, Heckyl is the only one of his prisoners that looks human enough to possibly fool the Dino Charge Rangers into trying to bond the Purple Energem to him. This plan actually goes smoothly, until a rogue Wish Star intervenes, attempting to acquire the Energem to earn his own freedom. Heckyl would have fought for it, but held back purposely, knowing that if the Rangers saw his true self, it would ruin his plans. After Wish Star is defeated and Fury successfully retrieves the Purple Energem, Heckyl attempts to explain himself, only for Sledge to declare their partnership over and narrowly blast him back to his cell with a shot from his now Energem-enhanced blaster.

Weeks after the ship crashes, Heckyl has survived and appears just as Snide makes his presence and authority known through his first rampage. He quickly and lightly apologizes for Snide's actions and then orders the Spikeballs and Vivix to bring him and the outlaws food and to open the cells. Afterwards, he lays out the new rules of the base. When one of the outlaws tries to leave, he executes him by shooting at the back and then tells the others this will be the fate of all who try the same, as he considers deserters traitors. In order to put his plans in motion, he visits the Dino Bite Cafe and asks Kendall for a job in order to be as close as possible to the Dino Charge Rangers without their notice, while Snide seeks to deal with the Rangers in his own manner with Iceage's assistance.

Heckyl then hatches a plan to use Stingrage's venom, modified by Wrench. Unlike the original venom, which is meant to poison and kill, this version has the purpose of memory forgetfulness. However, Snide has no patience for such a long, drawn-out, plan and deliberately changes it by redirecting Stingrage. Heckyl is then seen helping Riley to get up after he loses a training challenge just before the running starts, even with the power of the Green Energem, and boosts his confidence to make him participate in the contest so he can fall victim to his plot. Just then, they are attacked by Stingrage. As Riley tries to fend off Stingrage, Heckyl questions Snide as to what he intends to do. Despite being frustrated with his partner's attitude, he eventually reasons Snide's plan can work after all, but with a twist. Heckyl deliberately throws himself in front of Stingrage's attack and is stung, causing him to forget his memory. In order to heal him, the Rangers take him to their base, despite Kendall's rightful reluctance in doing so. As they cure him, he claims to understand everything and ensures them their secret is safe with him. With Heckyl now with the knowledge of the base's coordinates, he visits it by the second time as the Rangers are busy dealing with the revived outlaw. However, the Energems are with the Rangers and the base is empty. Snide admonishes Heckyl on his folly and prepares to intensify his plan. However, Stingrage is defeated by the renewed Dino Armor X and the new Dino Super Drive. Still, Heckyl has a toast brought forth, overseen by Fury, with his servants in order to celebrate their imminent victory. Nevertheless, Curio unbeknownstly has the cups filled with the amnesiac liquid and all of them forget what they were about to do, so Heckyl decides to take a nap and call it a day.

Personality
Heckyl is a human-like alien who is very unpredictable and unstable. According to Sledge, he could be mistaken for a hero, implying deceptive characteristics. With the growing strength of the Rangers and the need of someone who can either fool or overpower his enemies, Sledge is pushed and eventually forced into releasing Heckyl. Despite being apparently playful, Heckyl is obnoxious, temperamental, and downright insane. However, he is aware of his place in the chain-of-command as he acknowledges his captor as a threat to his power to an extent. He is also shown to be calculating, willingly postponing his mission due to his refusal of being uncovered for a single Energem, even though it would fulfill his end of the bargain on the deal made with Sledge. Heckyl can pass himself off as a common human to fool the Rangers, who are used to monsters. He is also shown to be shameless, as he attempts to excuse himself to Sledge despite having clearly failed.

Behavior
Heckyl's conduct is that of a cool and collected villain. While pretty much human-like in semblance, his heart is as dark as that of his more violent counterpart Snide, though his approach to it is exactly the reverse. Instead of raising suspicions by acting brutishly and violently, he attempts to fool the Rangers with his outer humanoid traits, while truly seeking to take the Energems for himself when their guard is down. He is psychotic, as he promised freedom to the other outlaws, only to forcefully submit them to his tyranny, making him even worse than Sledge, as he treats others around him as slaves rather than prisoners.

Power
Heckyl rivals both Sledge and Snide in overall strength and might.

Arsenal

 * Goggles: Heckyl possesses a pair of special goggles, which are capable of detecting hidden sources of energy and power. They are primarily used to locate invisible or covered objects without raising suspicion from nearby people, particularly the Power Rangers.
 * Energy Blasts: In his human form, Heckyl can use energy blasts that can vaporize multiple opponents at once, open every cage on Sledge's ship, and hold back Sledge's Energem powered blaster back for a few seconds.
 * Transformation Tattoo: The tattoo on the side of Heckyl's neck is what combines Heckyl and Snide together. When it glows, one will transform into the other.
 * Pocket Watch: Heckyl is shown to have a pocket watch, which allows Snide to talk to him directly.

Portrayal

 * Heckyl is portrayed by Ryan Carter.