Category:Sledge's Outlaws

Sledge's Outlaws are the name of the monsters that are collected by the bounty hunter Sledge as part of his bounties. These criminals are sent down to Earth by Sledge in order to find the Energems long concealed by Keeper and defeat the ones they bonded with: the Rangers. They are kept in the cell blocks on Sledge's warship, but they are casually released and promised freedom, if they can assist their power hungry master in his objectives. It has been shown thay are changed cell blocks constantly, when one of those outlaws are destroyed.

Occasionally, an outlaw may betray their overseer, either due to their loyalty to Sledge, like Cavity to Poisandra, or their desperate wish for freedom, like Wish Star to Fury. They may also goof off and abandon their post during a mission, such as Duplicon to Curio, or be bossy and attempt to act independently, such as Smokescreen to Wrench.

After Sledge is destroyed, Heckyl/Snide take over leadership of the remaining convicts where he doesn't have them locked up and has them remain on his ship.

Working with Sledge
These outlaws are released when Sledge was in charge of the ship.

Deployed by Sledge

 * Iceage (first and second time)
 * Scrapper
 * Spellbinder
 * Bones
 * Smokescreen
 * Gold Digger
 * Memorella
 * Shearfear
 * Meteor (first time)
 * Stingrage (second time)
 * Heckyl

Deployed by Fury

 * Slammer
 * Puzzler
 * G-BO - Reprogrammed by Wrench.
 * Meteor (second time)
 * Wish Star

Deployed by Poisandra

 * Cavity
 * Stingrage (first time)
 * Duplicon

Deployed by Wrench

 * Greenzilla

Deployed by Curio

 * Duplicon (second time)

Outlaws revived (Dino Charge)

 * 1) Duplicon
 * 2) Iceage (two times, destroyed)
 * 3) Stingrage (two times, destroyed)
 * 4) Meteor (two times, destroyed)

These monsters are only seen when Kendall boards Sledge's ship in "One More Energem". They aren't seen again after the ship's crash, implying that they may not have survived.


 * 1) Bones
 * 2) Puzzler
 * 3) Gold Digger
 * 4) Smokescreen
 * 5) Shearfear
 * 6) Meteor

Outlaws working with Snide
These outlaws are released after the ship crashed, and Snide/Heckyl take the leadership.

Deployed by Heckyl/Snide

 * Iceage (third time)
 * Stingrage (third time)
 * Nightmare
 * Singe (promoted to General)

Deployed by Singe

 * Ninja
 * Hunter

Outlaws revived (Dino Super Charge)

 * 1) Stingrage (destroyed)

Background inmates
In addition to those listed above, the following inmates are also inmates of Sledge's ship with some of them being recycled from other characters, unused monsters, or hybrids of two monster suits.


 * An outlaw with the head of Crazar was first seen in "Rise of a Ranger". It isn't seen again afterwards the ship's crash.
 * An outlaw with the head of Gimonian Angorl was first seen in "No Matter How You Slice It". It isn't seen again afterwards the ship's crash.
 * An outlaw with the head of Dumbell Bot and the body of Knight Bot named Badussa was first seen in "Race to Rescue Christmas." He was destroyed by Heckyl in "When Evil Stirs" to serve as an example to the other monsters that don't want to serve him.

Most of this outlaws seemingly were in the same block where Heckyl was and sending all of the them into instantaneous panic when he was deployed by Sledge the first time. In Dino Super Charge, they are serving Heckyl afterwards the ship's crash.


 * Unused monster Ferocious Knight D.
 * Unused monster Debo Akidamonne.
 * Unused monster Debo Karyudosu.
 * Unused monster Debo Kibishydesu. Will later be named Teacher.
 * Unused monster Debo Tairyon.
 * An outlaw with the head of Behemoth and the body of Great Land Devil Gadoma. Was first seen in "When Logic Fails".
 * An outlaw that resembled Beevil with parts of Broodwing. Was first seen in "Wishing for a Hero".
 * An outlaw that resembled Necrolai was first seen in "Wishing for a Hero".